#include "RX3DMeshAsset.h"

BeginMetaData(RX3DMeshAsset)

META_BEGIN_CONSTRUCTOR(RXNodeCreationInfo*)
META_END_CONSTRUCTOR

META_SIMPE_PROPERTY_BEGIN(Mesh)
META_SIMPE_PROPERTY_END

EndMetaData

RX3DMeshAsset::RX3DMeshAsset(RXNodeCreationInfo* info) :SuperType(info)
{
}

RX3DMeshAsset::~RX3DMeshAsset()
{
}
